UI design with product depth — IA, flows, and microcopy that clarify decisions.
Design systems — tokens, components, usage rules, and motion to speed delivery.
Accessibility & states — AA contrast by default; clear focus order and keyboard paths; full state coverage.
Build‑ready delivery — Figma variants, redlines/spec notes, short motion clips, and a simple QA checklist.
Async‑first with tight feedback loops; I keep live time low and momentum high.
Fast cycles from rough to crisp; I document decisions so PM/Eng always know the “why.”
Developer‑friendly files and naming to reduce rework.
Product teams that care about UI quality, speed to ship, and design‑system health.
Web apps and marketing sites for Web3/Gaming/SaaS products.
Actively interviewing for full‑time roles (remote; EMEA & US‑friendly hours).
Start date: Available Now. Click on "Hire Me" or DM me on Linkedin to connect.